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H
2016 · 2-4 players · 20min · weight 1.31 · 1,444 ratings
no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.72
Users rated
1,444
Owned
3,050
Wishing
350
At a glance
What playing it feels like, broken down.
Core loop
Simultaneously choose Peace, War, or First Pick to split four treasures with neighbor; score types you hold most and least of.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
0
Challenge
2
Fellowship
2
Discovery
1
Expression
1
Submission
2
How it works (3 mechanics)
- [3]simultaneous_action_selection— “Simultaneously decide how to split them; choices: Peace, War, First pick”
- [3]_other:prisoners_dilemma_split— “If both players choose war, lose all treasure; both choose first pick, lose all treasure and one gained treasure column”
- [2]set_collection_diversifying— “seven types of loot with values from 1 to 3; at the end you only score the treasure types you have the most and least of”
Under-the-radar score: 0.01
Sources (2)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
Wikipedia0.70LLM memory0.10
BGG tags
Categories (3)
Card GameNegotiationPirates