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Project: ELITE

#2331BGG ↗

2016 · 1-4 players · 30min · weight 2.45 · 1,193 ratings

port: no portdifficulty: Easy
BGGv4 widev4v4 deep5Sources3Rules cardCandidate0.704Deep dive
Bayes
6.17
Users rated
1,193
Owned
1,597
Wishing
953

At a glance — v4 wide

Controlled-vocabulary primitives + 8-axis MDA aesthetic vector. Vocab v1.

Core loop (micro)

Roll dice as fast as possible during 2-minute real-time rounds, assign symbols to move, shoot, or block alien advances.

MDA aesthetic vector (0–3)
Sensation
2
Fantasy
2
Narrative
1
Challenge
2
Fellowship
3
Discovery
1
Expression
1
Submission
1
Mechanic-interaction primitives (4)
  • [3]time_pressure_realtime— “co-operative, real-time, speed-dice game; players roll dice as fast as they can
  • [2]variable_player_powers— “Variable Player Powers listed in BGG mechanisms; each character on the ELITE team has distinct abilities
  • [2]escalating_threat— “AI Alien Phase where aliens perform abilities, advance towards their goal and receive reinforcements
  • [2]dice_mitigation— “constant performance of actions through dice rolling combined with an innovative combat/movement system
discovery_score: -0.394

Archetype fits — v4 deep

How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.

ArchetypeCompositeLTFSessionComboArcShare5inOnboard
Coop
Cooperative Game with real-time coordination + variable_player_powers + escalating_threat is core coop shape — Hanabi-adjacent in inter-player urgency but more action-oriented.
5.607.0867445
Balatro
time_pressure_realtime (3) + dice_mitigation creates 8+ choices/min during 2-min sprints — high decision density — but multiplayer dependence and physical real-time timer block solo Balatro shape.
5.307.0657455
Snap
30-min sessions overshoot Snap; real-time dice has no factional bluff layer. Time-pressure shape is interesting but wrong genre.
5.106.0755455
Wordle
Real-time 2-min rounds are Wordle-length per round but full session is 30min and no daily-seed shape.
3.705.0335344
Cozy
Cooperative Game triggers Coop-or-Solo (no cap), but real-time alien invasion is the opposite of cozy. Score against tone.
3.503.0434344

Translation candidate

Composite fit_score = bayes×0.30 + wish×0.18 + compress×0.17 + difficulty×0.20 + headroom×0.15.

bayes_norm×0.300.020
wish_norm×0.180.990
compress_norm×0.171.000
diff_norm×0.201.000
port_headroom×0.151.000
fit_score (total)0.704= 0.704
Difficulty reasoning

Real-time tower defense with dice is a natural mobile genre; the alien-move die symbol creates constant board state change that suits digital.

Closest loop translation
none yet

Sources (3)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

BGG comments0.75LLM memory0.10LLM memory (Opus)0.10

BGG tags

Categories (4)
FightingMiniaturesReal-timeScience Fiction