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A
2005 · 3-4 players · 50min · weight 2.13 · 1,397 ratings
no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.75
Users rated
1,397
Owned
2,021
Wishing
209
At a glance
What playing it feels like, broken down.
Core loop
Play a card to move expedition, pay increasing cost to claim village outpost before rivals, race to fulfill secret directive.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
2
Narrative
1
Challenge
2
Fellowship
1
Discovery
2
Expression
1
Submission
1
How it works (4 mechanics)
- [3]route_committal— “explore twisting paths, leading expedition from one village to another”
- [3]secret_objective_card— “sponsor has sent you a secret directive you must fulfill”
- [2]attrition_clock— “cost to build a new outpost increases the longer it takes you to reach each new village”
- [2]network_building— “establish a new outpost at each village along twisting paths and waterways”
Under-the-radar score: -0.09
Sources (2)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
Wikipedia0.70LLM memory0.10
BGG tags
Categories (2)
AnimalsExploration