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E
2013 · 2-4 players · 30min · weight 1.39 · 1,454 ratings
no digital port yet
BGGEnrichedDeep analysisSources1RulesPickDeep dive
Rating
5.76
Users rated
1,454
Owned
3,153
Wishing
278
At a glance
What playing it feels like, broken down.
Core loop
Play a numbered card to its fixed table position, pick up displaced card, trigger that card's special power.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
0
Challenge
2
Fellowship
1
Discovery
1
Expression
1
Submission
2
How it works (5 mechanics)
- [3]hand_management_under_draw— “Cards must be played to a specific position; picking up displaced card forces planning around position”
- [3]on_play_trigger— “each card has a special action which must be carried out when it is played”
- [2]secret_objective_card— “each player is dealt one special guest card in secret at the start of each round”
- [2]attrition_clock— “round ends when a player plays the Elevenses card”
- [1]combo_with_floor— “players compare the value of their cards; points awarded to the highest scoring morning teas”
Under-the-radar score: -0.36
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
LLM memory0.10
BGG tags
Mechanisms (1)
Categories (2)
Card GamePrint & Play