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P
2004 · 2-10 players · 30min · weight 1.78 · 2,888 ratings
no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.74
Users rated
2,888
Owned
4,969
Wishing
204
At a glance
What playing it feels like, broken down.
Core loop
Sail ships to islands, dig for treasure or attack opponents, use dice to resolve combat and track damage with the built-in system.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
2
Fantasy
3
Narrative
2
Challenge
1
Fellowship
1
Discovery
2
Expression
2
Submission
1
How it works (3 mechanics)
- [2]variable_player_powers— “numerous different collectible pieces including ships, crew, treasure, and famous personalities”
- [3]_other:pick_up_and_deliver_combat— “sail to different islands looking for treasure; obtained by digging or sending opponents to Davy Jones”
- [2]variable_setup_per_game— “constructible strategy game; booster packs include ships, island, crew, treasure, complete rules”
Under-the-radar score: -0.40
Sources (2)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
Wikipedia0.70LLM memory0.10
BGG tags
Mechanisms (5)
Categories (8)
Collectible ComponentsExplorationFightingMiniaturesNauticalPike and ShotPiratesWargame