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The Big Idea

#94724BGG ↗

2011 · 3-6 players · 25min · weight 1.00 · 332 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
94724
Name
The Big Idea
Year
2011
Rank
11673
Min players
3
Max players
6
Playing time
25
Min playtime
25
Max playtime
25
Avg weight
1
Num weights
13
Bayes avg
5.56513
Average
6.01364
Users rated
332
Num owned
729
Wanting
12
Wishing
87
Num comments
101
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
StorytellingVoting
Categories (1)
Party Game
Description (1412 chars)

Designer James Ernest released The Big Idea through his own Cheapass Games in 2000, with the game being a hybrid of party game and light strategy game. In that design, players would create crazy inventions from the adjective and noun cards in their hands, simultaneously choose one invention (other than their own) to invest in, pay to invest in other inventions (whether newly created that round or an earlier creation), then roll a die for each investment to see whether it pays off and if so by how much. The player who collected the most money won. For the 2011 edition of The Big Idea from French publisher Funforge, Ernest and Funforge's Philippe Nouhra have transformed the design into a true party game by stripping out the elements related to earning money. Players still have a hand of adjective and noun cards, and combine any number of them to create a fancy invention. They then take turns pitching their ideas to everyone in the game, lobbying players as if they were in front of a crowd of venture capitalists. Players then secretly vote on which idea they feel should be rewarded, placing a reward card face down in front of the chosen invention and blank cards in front of all other inventions. The player who collects the most rewards wins the round. Unlike the Cheapass titles of yore, Funforge's The Big Idea will include high-quality, full-color illustrated cards packaged in a nice box.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.