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Maharaja: The Game of Palace Building in India

#9440BGG ↗

2004 · 2-5 players · 90min · weight 3.17 · 5,183 ratings

v2 v3

BGG raw

ID
9440
Name
Maharaja: The Game of Palace Building in India
Year
2004
Rank
586
Min players
2
Max players
5
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
3.1695
Num weights
584
Bayes avg
6.57793
Average
7.09323
Users rated
5183
Num owned
5993
Wanting
197
Wishing
730
Num comments
1628
Fetched at
Sat Apr 25 2026 16:16:06 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Area Majority / InfluenceNetwork and Route BuildingPoint to Point MovementSimultaneous Action SelectionVariable Player Powers
Categories (1)
City Building
Description (1036 chars)

A board game for two to five players with elements of area control and simultaneous action selection. During the game, the players take different roles and travel from city to city in India. Their architects build palaces and houses for the Maharadja. Of course, building a palace is expensive. Therefore, it is important to earn enough money in the cities. The first player who builds seven palaces is the winner. Players choose their actions simultaneously, but reveal and resolve them in turn. Actions include generating money, building houses or palaces, manipulating the Maharaja's movements, and choosing new architects (each architect has a unique power, but the more powerful ones come further down the turn order). At the end of each round, the Maharaja scores the city he is currently in based on the number of buildings, and players receive money accordingly. He then moves to a new city. Besides the basic game, the rules booklet contains two advanced versions for players who seek even more depth in their game play.

LLM v2 (wide)

Core verb
pick role, build palace
Decision shape
mixed:combinatorial+spatial
Reward schedule
mixed:immediate+delayed
Aesthetics
["Challenge"]
Core loop pitch
Simultaneously pick a role with a unique power, then move and spend to build palaces in the city the maharaja visits.
Translation difficulty
Medium
Difficulty reason
Hidden role selection and area-majority scoring port fine async, but the game has no published digital implementation; out of print and niche.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["hidden_role_pick_per_round", "power_card_turn_order", "moving_scoring_pawn", "racing_palace_count_victory", "architect_swap_decision"]
Confidence
0.5
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (941 chars)
{
  "game_id": 9440,
  "name": "Maharaja: The Game of Palace Building in India",
  "core_verb": "pick role, build palace",
  "decision_shape": "mixed:combinatorial+spatial",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Simultaneously pick a role with a unique power, then move and spend to build palaces in the city the maharaja visits.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Hidden role selection and area-majority scoring port fine async, but the game has no published digital implementation; out of print and niche.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "hidden_role_pick_per_round",
    "power_card_turn_order",
    "moving_scoring_pawn",
    "racing_palace_count_victory",
    "architect_swap_decision"
  ],
  "confidence": 0.5
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).