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1812: The Invasion of Canada

#94246BGG ↗

2012 · 2-5 players · 120min · weight 2.18 · 2,457 ratings

v2 v3

BGG raw

ID
94246
Name
1812: The Invasion of Canada
Year
2012
Rank
725
Min players
2
Max players
5
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
2.1756
Num weights
205
Bayes avg
6.43117
Average
7.33152
Users rated
2457
Num owned
3182
Wanting
269
Wishing
1086
Num comments
808
Fetched at
Sat Apr 25 2026 16:16:17 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Area MovementCampaign / Battle Card DrivenDice RollingDie Icon ResolutionSimulationTeam-Based GameVariable Player Powers
Categories (3)
American Indian WarsNapoleonicWargame
Description (1451 chars)

1812 - The Invasion of Canada The year is 1812. War is raging across Europe and Russia. Napoleon, emperor of France, is seeking to dominate Europe through conquest. France’s enemies, led by England, are engaged in a desperate struggle to defeat Napoleon. England, in dire need of men, is impressing men to serve in its navy. Included are Americans who are pressed into service at gunpoint. The young American nation objects. Eager to defend its sovereign rights and to strengthen its position in North America, the United States declares war on Britain on June 18, 1812. Taking advantage of the British Army being occupied in its struggles against Napoleon, American forces invade Canada in order to drive the British from its last remaining colony on North American soil. Surprised, Britain reels from the attack and now has to face another enemy threat on another front. In 1812 - The Invasion of Canada, players take on one of the roles of the major factions that took part in the War of 1812. On the British side these are represented by the British Regulars (Redcoats), Canadian Militia and Native Americans; and the American Regular Army and American Militia comprise the American players. Players for each side will cooperate with each other in order to plan and conduct their campaigns. Each side will attempt to capture Objective Areas on the map. When a truce is called, the side that controls the most enemy Objective Areas wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).