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1825 Unit 1

#937BGG ↗

1995 · 2-5 players · 180min · weight 3.56 · 312 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
937
Name
1825 Unit 1
Year
1995
Rank
7070
Min players
2
Max players
5
Playing time
180
Min playtime
180
Max playtime
180
Avg weight
3.56
Num weights
25
Bayes avg
5.66498
Average
6.86074
Users rated
312
Num owned
514
Wanting
55
Wishing
120
Num comments
162
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Modular BoardNetwork and Route BuildingStock Holding
Categories (2)
TrainsTransportation
Description (1516 chars)

1825 is Francis Tresham's "1829 revised" 18xx game. It is released in 3 distinct modules, or units. 1825 Unit 1 and 1825 Unit 2 broadly cover the same area as the 1829 southern board. 1825 Unit 3 covers most of the remainder of England and Scotland, and with unit 2 will cover the same area as the 1829 northern board. Along with the units are a number of expansion kits, which introduce extra money, trains, tiles, companies, and phases. There are currently three, and will be four regional kits, which cover areas of England, Scotland and Wales not included in the three base units. The rules are largely 1829 with improvements. Survey parties are now optional, and track is built in much the same way as most other 18xx titles. The stock market is largely the same, but multiple leaps up the market are allowed if dividends are high enough. Trains can now run to, but not through tokened out stations, and company shares become available in "bands" of the same value. All shares in each band become available when one of the companies in the previous band is sold out. Play time varies enormously, depending on how much of the game you play. A single unit on its own will last 1 1/2 to 3 hours, and accommodate 2-4 or so players. Multiple units and expansions add to both the number of players and the playing time. Two units and all the expansions should accommodate 3-6 players (7 max. officially) and last for anything from 4 to 8 hours. All three units will work for 4-9 players, and a fair amount longer.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.