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Prêt-à-Porter

#87890BGG ↗

2010 · 2-4 players · 90min · weight 3.56 · 5,264 ratings

v2 v3

BGG raw

ID
87890
Name
Prêt-à-Porter
Year
2010
Rank
1158
Min players
2
Max players
4
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
3.5629
Num weights
286
Bayes avg
6.69836
Average
7.26116
Users rated
5264
Num owned
9661
Wanting
293
Wishing
1507
Num comments
1260
Fetched at
Sat Apr 25 2026 16:16:49 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
LoansOpen DraftingSet CollectionWorker Placement
Categories (2)
EconomicIndustry / Manufacturing
Description (1929 chars)

Prêt-à-Porter is an economic strategy game set in a world of fashion. Players run clothes companies and fight for dominance during fashion shows. It is – perhaps – one of the most cruel and ruthless of all our games. Money can be a dangerous weapon. During the game players open new branches and outlets, hire new workers and try to gain new capabilities. New Design Agencies, Brand stores or Preparation rooms are opened, Accountants, Models and Designers are hired, lucrative contracts are signed to allow for short-term profits and expand company’s competencies. Every single month player’s company gains new capabilities. Each quarter held fashion shows – each player has to prepare a collection of clothing and has to show it on the show. The public, media, experts estimate collections in four categories and award prizes and diplomas. The more awards (represented by ‘stars’ in the game) will be collected at the show, the more money the players earn for selling their collection! Will you get award for best Trends? Will you manage to be best in Public Relations and get the Media award? Will you earn more ‘stars’ than your opponent? If you win ‘stars’, your opponents don’t. If you win ‘stars’, you earn more money. Your opponents don’t. If you win ‘stars’, you earn money, you hire new stuff, you get better. Your opponents don’t. That is why during show you will kill for every single ‘star’. Welcome to the hell… Prêt-à-Porter is a 2-4 player board game, unique mix of deep economy strategy and direct interaction. Low luck element, many important decisions to be made and many strategies that can be used to acclaim victory. With wide range of different employees, different buildings and contracts you can create your unique company every single time.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).