← all games

Advanced Space Crusade

#8630BGG ↗

1990 · 2-2 players · 45min · weight 2.70 · 311 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
8630
Name
Advanced Space Crusade
Year
1990
Rank
9375
Min players
2
Max players
2
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.7
Num weights
30
Bayes avg
5.59987
Average
6.57801
Users rated
311
Num owned
607
Wanting
82
Wishing
150
Num comments
130
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingModular BoardTile Placement
Categories (4)
AdventureFightingMiniaturesScience Fiction
Description (1076 chars)

This game basically recreates small-unit actions during the war between the Imperium and the Tyranids' Hive Fleet Kraken. One player moves squads of Space Marine Scouts inside the guts of a Tyranid Hiveship, and the other defends the bioship by placing "blips" which can be Tyranid warriors and other monstrosities. The game is designed to be played as a campaign, although suggestions for playing one-off games are included. The game comes with three Space Marine Scout squads and six Tyranid Warriors. It has rules for including several miniatures from the old WH40K Space Marine and Tyranid range. (Rules were also published in White Dwarf for using an Imperial Guard or Ork force instead of Space Marines). The game mechanics are very simple: Space Marines move and fire and then the Tyranids move and fire. The map is built gradually by the Tyranid player from a complete layout he keeps secret as the Space Marines explore the ship. The space marines explore the bioship in search of its vital organs, hoping to survive the waves of aliens as they head deeper inside.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.