← all games

Quebec 1759

#85BGG ↗

1972 · 2-2 players · 60min · weight 2.13 · 782 ratings

v2 v3

BGG raw

ID
85
Name
Quebec 1759
Year
1972
Rank
4277
Min players
2
Max players
2
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.125
Num weights
88
Bayes avg
5.84967
Average
6.9783
Users rated
782
Num owned
1449
Wanting
99
Wishing
280
Num comments
411
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingPoint to Point MovementSecret Unit DeploymentSimulation
Categories (3)
Age of ReasonAmerican Indian WarsWargame
Description (1593 chars)

Quebec 1759 is a small, simple and short block board-wargame covering the conflict between the British and the French in Canada during the French and Indian War. The game comes with a gorgeous map drawn in the style of the period. Movement is conducted via a point-to-point system following the roads and towns in the area around Quebec. The game comes with handfuls of blocks to represent the British and French units. This title uses Columbia Games Block system. While there are variations in the rule sets, all of their wargames are based on the block system. Basically this means that rather than using the traditional counters to represent units on the map the game uses wooden blocks that stand upright with unit details only shown on one side. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is or its current strength. Second, having the blocks stand on end allows the possibility of rotating a block so the current strength is the top number. Although most war games have some type of mechanism that lets units take steps in their overall strength, counters normally have at most two steps because they only have two sides. Blocks, however, have four so you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding complex layers of bookkeeping, allowing interesting and relatively short sessions of play.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).