← all games

Zauberschwert & Drachenei

#8232BGG ↗

2003 · 2-4 players · 45min · weight 1.93 · 450 ratings

v2 v3

BGG raw

ID
8232
Name
Zauberschwert & Drachenei
Year
2003
Rank
9910
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
1.9273
Num weights
55
Bayes avg
5.58991
Average
6.07616
Users rated
450
Num owned
1236
Wanting
8
Wishing
35
Num comments
156
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Auction / BiddingSet CollectionTrading
Categories (5)
BluffingCard GameFantasyFightingNegotiation
Description (1433 chars)

You must defeat creatures to collect power stones and win the game. At your disposal you have Spells, Artifacts and Herbs to help you defeat the creatures. Each turn, each player receives two Magical Energy. Then, two Adventure cards are drawn. Each player sends his mage to one of these cards, or passes (which will give him an additional Energy). After all players have allocated their mages, the Adventure cards are resolved. There are four types of card: Magic Spell: This spell is auctioned off between the mages who were sent to this card. It is paid for in Energy, and it can be used to get more energy or victory points. Orb: Each mage who was sent here gets a certain amount of Energy. Holy Site: Each mage who was sent here gets a certain amount of victory points and a random Artifact card. Monster: The monster card is auctioned off the mages who were sent to this card. The player that wins it, defeats the monster and gets an amount of Magical Energy and/or victory points. The players may also decide to skip the auction and cooperate to defeat the monster, which will yield less reward. After the Adventures have been resolved, players may trade and play Artifacts (some Artifacts are only useful in pairs). Played Artifacts will give Magical Energy and/or victory points. The game continues until the deck of Adventure Cards is depleted; the player with the most victory points wins the game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).