← all games

Xia: Legends of a Drift System

#82222BGG ↗

2014 · 3-5 players · 180min · weight 3.20 · 11,082 ratings

v2 v3

BGG raw

ID
82222
Name
Xia: Legends of a Drift System
Year
2014
Rank
143
Min players
3
Max players
5
Playing time
180
Min playtime
60
Max playtime
180
Avg weight
3.1995
Num weights
406
Bayes avg
7.36812
Average
7.85686
Users rated
11082
Num owned
17007
Wanting
1081
Wishing
5362
Num comments
2423
Fetched at
Sat Apr 25 2026 16:15:32 GMT+0000 (Coordinated Universal Time)
Mechanisms (10)
Action PointsDice RollingGrid MovementMap AdditionModular BoardPick-up and DeliverRaceRoll / Spin and MoveTile PlacementVariable Player Powers
Categories (6)
AdventureExplorationFightingScience FictionSpace ExplorationTransportation
Description (1993 chars)

Xia: Legends of a Drift System is a 3-5 player sandbox style competitive space adventure. Each player starts as a lowly but hopeful captain of a small starship. Players fly their ships about the system, completing a variety of missions, exploring new sectors and battling other ships. Navigating hazardous environments, players choose to mine, salvage, or trade valuable cargo. Captains vie with each other for Titles, riches and, most importantly, Fame. The most adaptive, risk-taking and creative players will excel. One captain will rise above the others, surpassing mortality by becoming Legend! Customize: Each player begins the game by choosing and customizing a Tier 1 starship. Invest all your money in engines and be a rapid, yet fragile, explorer. Put all your credits into an uber missile and watch other players flee in terror. Get a small engine and save space and credits to invest in buying and selling cargo. Or create a well rounded ship, ready for anything. In Xia, the choice is always yours. Adapt: The goal of Xia is to become the most famous captain. Completing missions, besting ships in combat, purchasing higher tier ships, selling Cargo Cubes and claiming Titles are all ways that players can earn Fame Points. The best pilots will adapt to their surroundings, making snap judgments and changing plans on-the-fly. If you can think on your feet, you'll do well in Xia! Sandbox: The real fun of Xia is that each game will be different. There is no set direction of play - players may choose to be peaceful traders, fierce pirates, workers, miners, opportunists, etc. The game board is randomly laid out and explored each time you play. Players might choose not to explore at all, creating a tiny arena for swift and deadly combat, or explore all 19 sectors and have a large play-scape to exploit. It's up to you! Modding: Xia is very open to modding, and the community has already created loads of stuff. See BGG's Unofficial Xia:LoaDS mods and expansions wiki.

LLM v2 (wide)

Core verb
fly ship, take mission
Decision shape
mixed:spatial+probabilistic
Reward schedule
variable
Aesthetics
["Discovery", "Fantasy", "Narrative"]
Core loop pitch
Pilot a customizable starship around a tile-revealed sector to mine, fight, or trade for fame in a sandbox space opera.
Translation difficulty
Hard
Difficulty reason
Sandbox openness and ship customization could digitize, but the joy is multiplayer table negotiation and dice drama; no official port.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["sandbox_fame_multipath", "modular_ship_loadout", "tile_reveal_exploration", "dice_combat_resolve", "open_objective_no_winner_path"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (895 chars)
{
  "game_id": 82222,
  "name": "Xia: Legends of a Drift System",
  "core_verb": "fly ship, take mission",
  "decision_shape": "mixed:spatial+probabilistic",
  "reward_schedule": "variable",
  "aesthetics": [
    "Discovery",
    "Fantasy",
    "Narrative"
  ],
  "core_loop_pitch": "Pilot a customizable starship around a tile-revealed sector to mine, fight, or trade for fame in a sandbox space opera.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Sandbox openness and ship customization could digitize, but the joy is multiplayer table negotiation and dice drama; no official port.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "sandbox_fame_multipath",
    "modular_ship_loadout",
    "tile_reveal_exploration",
    "dice_combat_resolve",
    "open_objective_no_winner_path"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).