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10 Days in Africa

#7865BGG ↗

2003 · 2-4 players · 30min · weight 1.38 · 2,062 ratings

v2 v3

BGG raw

ID
7865
Name
10 Days in Africa
Year
2003
Rank
1806
Min players
2
Max players
4
Playing time
30
Min playtime
20
Max playtime
30
Avg weight
1.3773
Num weights
220
Bayes avg
5.97601
Average
6.56419
Users rated
2062
Num owned
2352
Wanting
66
Wishing
251
Num comments
860
Fetched at
Sat Apr 25 2026 16:17:39 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
ConnectionsHand Management
Categories (2)
EducationalTravel
Description (978 chars)

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game. Tiles are arranged on a player's tray, then a new tile is drawn. It can be used to replace a tile on one of the "days." Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged, only replaced. You must complete your journey correctly, connecting by foot - bordering country tiles set side-by-side, air - countries of the same color with a same-colored airplane between them, or automobile - a car can drive between two countries and a third country which borders them. Whoever is the first to connect all 10 days wins the game. This is the second installment in the 10 Days in series.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).