← all games

RoadZters

#72800BGG ↗

2010 · 1-4 players · 20min · weight 1.26 · 330 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
72800
Name
RoadZters
Year
2010
Rank
7485
Min players
1
Max players
4
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.2632
Num weights
19
Bayes avg
5.64932
Average
6.69776
Users rated
330
Num owned
494
Wanting
67
Wishing
179
Num comments
138
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
FlickingModular Board
Categories (3)
Action / DexterityChildren's GameRacing
Description (906 chars)

RoadZters is a flicking game, very much like Bisikle, also from CEPIA Games. The whole concept is in the ZBall, a marble with a unique internal mechanism. Very easy to control, you can spin it in different ways to do high precision shots. The goal of the game is to flick your way to the finish line as fast as possible. Players have to compete on a 13ft track with obstacles in order to win the car race - but if you fall off track, you lose your turn! No cards or electrical devices are involved. In RoadZters, the cars are also jumping ramps - so be bold and use your opponents to fly past them! The challenge is to control the effects of the ZBall and show a lot of self-control in challenges (slopes, fences, jumps, mouseholes, etc.). Will you manage to deal with pressure? Contents: 1 Z-ball 4 placeholder cars 10 straight track parts 16 curved track parts 10 pillars 10 fences 1 jump 1 mousehole

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.