2010 · 2-6 players · 30min · weight 1.25 · 291 ratings
BGG raw
Description (860 chars)
Each player receives a wooden disc and a set of task cards. All players reveal their top task card, which shows the goal that the player needs to hit with his own disc by flicking it with his thumb and finger. Throwing the disc is not allowed! Your efforts are complicated by several obstacles that lie scattered in the playing area, all of which constantly move throughout the game from being hit by snapped discs. The opponents' discs remain in the playing area as well, most likely exactly where they'll be the most disturbing. A few spots in the arena can grant players a bonus, such as taking a gem, receiving an extra turn, or placing a barrier in the arena. Once a player completes a task, he reveals the next card and starts flicking once again. If a player has finished all eight missions and collected two gemstones of each type, he wins the game.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.