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Monty's Gamble: Market Garden

#6353BGG ↗

2003 · 1-2 players · 180min · weight 3.24 · 330 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
6353
Name
Monty's Gamble: Market Garden
Year
2003
Rank
6557
Min players
1
Max players
2
Playing time
180
Min playtime
120
Max playtime
180
Avg weight
3.2414
Num weights
58
Bayes avg
5.68704
Average
7.11405
Users rated
330
Num owned
782
Wanting
54
Wishing
142
Num comments
185
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area-ImpulseDice Rolling
Categories (2)
WargameWorld War II
Description (1309 chars)

From the back of the box: Monty's Gamble: Market Garden is a simulation of the Allied attack in Holland. The Allied must land paratroopers, seize key bridges, and get XXX Corps up "Hell's Highway" to relieve the British paratroopers in Arnhem, all while the Germans are attempting to break their supply line. Monty's Gamble features a semi-simultaneous movement System which provides maximum interaction and requires players to make tough choices as every move they make may be countered by their opponent. Both players will have pressing needs up and down "Hell's Highway" but may only address one at a time—hopefully before the variable turn length causes the turn to end! CONTENTS: 1 24 x 38" Mapsheet 2 Countersheets 1 Rulebook with history and designer notes 4 Setup Cards 4 six-sided dice BGG description: An Area-Impulse game based on the game engine pioneered in Storm Over Arnhem and developed through Breakout: Normandy. Monty's Gamble: Market-Garden covers the airborne drive into Holland in 1944 using the same basic system as Breakout: Normandy (with infiltration from Turning Point: Stalingrad thrown in). The game features a basic game (4 days) and an extended game (5-10 days), and a game layout (including rules, examples of play, etc.) very similar to Breakout: Normandy.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.