← all games

Cloud 9

#632BGG ↗

1999 · 3-6 players · 30min · weight 1.15 · 2,337 ratings

v2 v3

BGG raw

ID
632
Name
Cloud 9
Year
1999
Rank
1834
Min players
3
Max players
6
Playing time
30
Min playtime
20
Max playtime
30
Avg weight
1.1527
Num weights
262
Bayes avg
5.9816
Average
6.49172
Users rated
2337
Num owned
2292
Wanting
64
Wishing
286
Num comments
842
Fetched at
Sat Apr 25 2026 16:17:40 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Betting and BluffingDice RollingHand ManagementPush Your LuckTrack Movement
Categories (3)
Aviation / FlightBluffingCard Game
Description (1152 chars)

Cloud 9 - The Daring Game of Ups and Downs Players earn points by daring to stay in the basket of a hot air balloon as it rises. Points increase as the balloon climbs from cloud to cloud, but so does the risk of the balloon falling. Should you jump out to save your points or trust that the pilot will take you safely higher? Everyone places their passenger token into the balloon's basket to start the trip, and receives a hand of six balloon cards. Then, each turn, a different "pilot" rolls an increasing number of specialized dice to see if the balloon can stay aloft. The dice dictate how many of the balloon cards are needed of each color. (There are also optionally played Wild Cards to keep everyone guessing.) Each player decides whether they think the pilot will have the cards to successfully take the balloon up, or whether they should jump out and keep the points earned so far. If they stay, they run the risk of getting no points if the pilot fails. If the balloon does fall, it is placed back on the lowest cloud. Everyone hops aboard and draws one new card, and the next trip begins. When a player earns 50 points the game is over.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).