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Summoner Wars

#58281BGG ↗

2009 · 2-4 players · 60min · weight 2.33 · 6,786 ratings

v2 v3 fit 0.497

BGG raw

ID
58281
Name
Summoner Wars
Year
2009
Rank
423
Min players
2
Max players
4
Playing time
60
Min playtime
30
Max playtime
60
Avg weight
2.3333
Num weights
318
Bayes avg
6.73735
Average
7.21445
Users rated
6786
Num owned
6285
Wanting
186
Wishing
1698
Num comments
1263
Fetched at
Sat Apr 25 2026 16:15:54 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Action PointsDice RollingGrid MovementHand ManagementTake ThatVariable Player Powers
Categories (3)
Card GameFantasyFighting
Description (2518 chars)

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race’s hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle. Each Starter Set of Summoner Wars contains 2 complete, battle-ready Factions, ready to jump you and an opponent into the thick of the War for Itharia. Each Faction is a unique race or civilization with its own secret goals, be it wild-eyed Elves bent on revenge, or blood-crazed Goblins who merely want to set the world ablaze. Starter Sets also include everything you will need to play, including a Battle Mat, Wound counters, dice, and a rulebook. But the war doesn’t end there! Summoner Wars is fully expandable with entirely new faction decks such as the hideous Undead of the Fallen Kingdom, or the righteous and knightly Human Vanguards. In addition, each Faction will have its own expansions, adding new warriors, summoners, and abilities to allow for a never-ending mix of combat options and surprises. Expansions will also include Mercenary units - warriors who care nothing for politics and will fight for any side that can afford them! Summoner Wars uses a simple but deep rules set to capture both the strategy of deck construction and card playing, with the tactics of miniature war games. By purchasing expansions or multiple Starter Sets, players can customize their Faction Decks to suit any style of play and to keep their opponents guessing. During the game, players summon and move their various warriors about the battlefield using their unique powers and abilities to wreak havoc on the enemy lines. In the course of a game each side will inflict terrible casualties upon the other in their brutal quest for victory.

LLM v2 (wide)

Core verb
summon, move, attack
Decision shape
mixed:spatial+combinatorial
Reward schedule
immediate
Aesthetics
["Challenge", "Fantasy"]
Core loop pitch
Spend magic to summon units onto a grid, march them, and roll dice to kill the enemy summoner.
Translation difficulty
Easy
Difficulty reason
Already a polished standalone digital app from the publisher with online play and AI; grid+dice is touch-friendly.
Direct digital port
Summoner Wars Online (mobile/browser, Plaid Hat Games)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["summoner_kill_target", "discard_as_resource", "asymmetric_faction_decks", "grid_with_walls_and_gates", "dice_attack_with_partial_hits"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (916 chars)
{
  "game_id": 58281,
  "name": "Summoner Wars",
  "core_verb": "summon, move, attack",
  "decision_shape": "mixed:spatial+combinatorial",
  "reward_schedule": "immediate",
  "aesthetics": [
    "Challenge",
    "Fantasy"
  ],
  "core_loop_pitch": "Spend magic to summon units onto a grid, march them, and roll dice to kill the enemy summoner.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Already a polished standalone digital app from the publisher with online play and AI; grid+dice is touch-friendly.",
  "direct_digital_port": "Summoner Wars Online (mobile/browser, Plaid Hat Games)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "summoner_kill_target",
    "discard_as_resource",
    "asymmetric_faction_decks",
    "grid_with_walls_and_gates",
    "dice_attack_with_partial_hits"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).