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Devil Take the Hindmost

#574BGG ↗

1991 · 3-6 players · 30min · weight 1.51 · 323 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
574
Name
Devil Take the Hindmost
Year
1991
Rank
9060
Min players
3
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.5135
Num weights
37
Bayes avg
5.60634
Average
6.41814
Users rated
323
Num owned
406
Wanting
13
Wishing
38
Num comments
130
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Hand Management
Categories (2)
Card GameRacing
Description (1052 chars)

In this clever racing game, cars move around a 30-space track on which the spaces are numbered from 1 to 10, then 1 to 10 again, then 1 to 10 for a third time. The cards have different powers depending on which number your car is sitting on. For instance, a card might move you 8 spaces if you're sitting on an 8, but only 3 spaces otherwise. Cards go in and out of your hand at a rapid rate as you play and discard your way through a series of races, and card management skills will come in handy if you've got them. Each race goes by quite quickly, but the game consists of a whole series of races -- 11 if you play with the full complement of 3 cars each for 4 players or 2 cars each for 6 -- the gimmick being that, at the end of each race, the car that came in last is removed from the game, and the next race has one fewer starters -- and so on until the game is down to the last two cars and the last race for the ultimate victory. Originally released as Devil takes the Hindmost which has the same mechanics but is a cycling-racing game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.