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Mini Mastermind

#5668BGG ↗

1972 · 2-2 players · 10min · weight 1.80 · 605 ratings

v2 v3

BGG raw

ID
5668
Name
Mini Mastermind
Year
1972
Rank
13785
Min players
2
Max players
2
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
1.8049
Num weights
41
Bayes avg
5.54573
Average
5.78786
Users rated
605
Num owned
1507
Wanting
2
Wishing
13
Num comments
189
Fetched at
Wed Apr 29 2026 05:39:05 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Deduction
Categories (2)
Abstract StrategyDeduction
Description (1063 chars)

The travel version of the game Mastermind. It is the same game as Mastermind, but since it is smaller, the code-breaker only has 6 rows in which to guess the solution, instead of the usual 10 in the original version. In Mini Mastermind, one player is the code-maker, and the other player is the code-breaker. The code-maker makes a code out of any combination of 4 colors (out of 6 possible colors). The code-breaker has 6 guesses to figure out the code. After each code guess, the code-maker gives a clue, by placing a black peg for every correct color in the correct position, and placing a white peg for every correct color, in the wrong position. Players generally switch roles after the code is broken or the code-breaker failed to solve the solution. Generally after the second play after roles were switched, the winner is the one who solved the code in the fewest amount of guesses. A common version came in a small 2" X 5" plastic box with a playing board cover is encased in a slipsleeve. All of the components are kept neatly inside the box.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).