← all games

Macao

#55670BGG ↗

2009 · 2-4 players · 100min · weight 3.13 · 7,668 ratings

v2 v3 fit 0.502

BGG raw

ID
55670
Name
Macao
Year
2009
Rank
272
Min players
2
Max players
4
Playing time
100
Min playtime
50
Max playtime
100
Avg weight
3.1348
Num weights
549
Bayes avg
6.95798
Average
7.40489
Users rated
7668
Num owned
6915
Wanting
717
Wishing
2264
Num comments
1876
Fetched at
Sat Apr 25 2026 16:15:42 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Action PointsDice RollingHand ManagementNetwork and Route BuildingOpen DraftingPick-up and DeliverSet Collection
Categories (2)
DiceNautical
Description (1992 chars)

At the end of the 17th century, Macao – the mysterious port city on the southern coast of China – is a Portuguese trading post in the Far East. The players take on the role of energetic and daring adventurers. Many exciting tasks and challenges await the players, whether they are a captain, governor, craftsman, or scholar. Those who chose the wisest course of action and have the best overall strategy will earn the most prestige at the end. Macao lasts twelve rounds, and in each round players select one new card from a display specific to that round, two of which were revealed at the start of the game and others that were revealed only at the start of the round. The deck of 96 cards includes all sorts of special abilities, with the more powerful actions costing more resources to put into play. One player rolls six different-colored dice, then each player selects two of those dice (possibly the same ones chosen by opponents), then places cubes equal to the number and color of the two dice on a personalized "ship's wheel." For example, if a player chooses the blue die that shows a 5, he places five blue cubes on the ship's wheel position five spots away from the current round. (A player can never claim more cubes than the number of remaining rounds). Players rotate their ship's wheels each round, then use the cubes available to them in that round to perform various actions: activating cards selected in that round or earlier rounds, buying city quarters and collecting the goods located there, moving that player's ship around Europe to deliver those goods, acquiring gold coins, taking special actions with card previously activated, and advancing on a turn order track. Players score points by delivering goods, paying gold coins, using the powers on their cards, and building in Macao. Whoever has the most points at the end of twelve rounds wins. Macao is number 13 in the alea big box series, with an estimated difficulty on the alea scale of 6/10.

LLM v2 (wide)

Core verb
queue cubes on wheel
Decision shape
combinatorial
Reward schedule
delayed
Aesthetics
["Challenge"]
Core loop pitch
Pick two colored dice, place cubes that many turns ahead on your wheel, then activate cards as cubes mature.
Translation difficulty
Medium
Difficulty reason
The personal time-track wheel maps well to a digital widget; interactive card combos benefit from automation.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["delayed_resource_maturation", "ship_wheel_tempo", "card_engine_combo", "shared_dice_pool", "round_specific_card_market"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (812 chars)
{
  "game_id": 55670,
  "name": "Macao",
  "core_verb": "queue cubes on wheel",
  "decision_shape": "combinatorial",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Pick two colored dice, place cubes that many turns ahead on your wheel, then activate cards as cubes mature.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "The personal time-track wheel maps well to a digital widget; interactive card combos benefit from automation.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "delayed_resource_maturation",
    "ship_wheel_tempo",
    "card_engine_combo",
    "shared_dice_pool",
    "round_specific_card_market"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).