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The Princes of Florence

#555BGG ↗

2000 · 1-5 players · 100min · weight 3.24 · 16,055 ratings

v2 v3 fit 0.417

BGG raw

ID
555
Name
The Princes of Florence
Year
2000
Rank
140
Min players
1
Max players
5
Playing time
100
Min playtime
75
Max playtime
100
Avg weight
3.2402
Num weights
1615
Bayes avg
7.20281
Average
7.49165
Users rated
16055
Num owned
18486
Wanting
551
Wishing
2510
Num comments
4201
Fetched at
Sat Apr 25 2026 16:15:31 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Auction / BiddingEnd Game BonusesGrid CoverageTile PlacementVictory Points as a Resource
Categories (2)
City BuildingRenaissance
Description (822 chars)

In The Princes of Florence, players attract artists and scholars to their palace while trying to become the most prestigious family in Florence. Over seven rounds, players attempt to score points in various ways, with most points being earned by playing profession cards to generate "work points", which can be exchanged for money or victory points. The game includes a variety of professions, such astronomers, organists, and architects; each profession is attracted to a particular combination of building, landscape feature, and social freedom, and players acquire these items via auctions. The more that a player can match these preferences, the more work points they earn — but the minimum requirement of work points increases each round, and you must meet that threshold in order to convert the work points.

LLM v2 (wide)

Core verb
auction asset, play profession
Decision shape
combinatorial
Reward schedule
delayed
Aesthetics
["Challenge", "Expression"]
Core loop pitch
Bid in once-around auctions for landscape and building tiles, then play professions whose works convert to victory points.
Translation difficulty
Medium
Difficulty reason
Auction-heavy play requires synchronous opponents; no official digital version exists, just TTS mods.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["once_around_auction", "tile_placement_personal_estate", "profession_threshold_scoring", "rising_work_threshold", "matched_preference_combo"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (846 chars)
{
  "game_id": 555,
  "name": "The Princes of Florence",
  "core_verb": "auction asset, play profession",
  "decision_shape": "combinatorial",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge",
    "Expression"
  ],
  "core_loop_pitch": "Bid in once-around auctions for landscape and building tiles, then play professions whose works convert to victory points.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Auction-heavy play requires synchronous opponents; no official digital version exists, just TTS mods.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "once_around_auction",
    "tile_placement_personal_estate",
    "profession_threshold_scoring",
    "rising_work_threshold",
    "matched_preference_combo"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).