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Space Hulk (Third Edition)

#54625BGG ↗

2009 · 2-2 players · 60min · weight 2.79 · 7,235 ratings

v2 v3 fit 0.358

BGG raw

ID
54625
Name
Space Hulk (Third Edition)
Year
2009
Rank
261
Min players
2
Max players
2
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.7852
Num weights
540
Bayes avg
6.96052
Average
7.53429
Users rated
7235
Num owned
10369
Wanting
361
Wishing
1587
Num comments
1732
Fetched at
Sat Apr 25 2026 16:15:42 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action PointsDice RollingGrid MovementModular BoardScenario / Mission / Campaign Game
Categories (4)
FightingMiniaturesScience FictionWargame
Description (782 chars)

From the depths of space an ancient vessel drifts slowly towards the Imperium of Mankind - a space hulk. Within its confines, untold thousands of Genestealers slowly emerge from hibernation. The Space Marines must enter the cramped corridors and tomb-like chambers of the ancient ship to defeat this alien menace. Space Hulk is a board game for two players, recreating the battles fought between the Space Marines and Genestealers. One player commands the Space Marines as they carry out deadly missions in the ancient Space Hulk, and the other commands the horde of Genestealers opposing them. Space Hulk's fast-paced rules simulate the tense atmosphere of a mission deep inside the cramped confines of a derelict space hulk, where split-second decisions are needed for victory.

LLM v2 (wide)

Core verb
spend action points, shoot
Decision shape
mixed:spatial+probabilistic
Reward schedule
immediate
Aesthetics
["Challenge", "Narrative", "Fantasy"]
Core loop pitch
Marines spend action points down corridors under a timer; Genestealers swarm from blip tokens with hidden counts.
Translation difficulty
Medium
Difficulty reason
Tense corridor tactics suit grid-based digital play; multiple Steam adaptations exist using the Space Hulk license.
Direct digital port
Space Hulk: Tactics (Steam, Cyanide/Focus)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["real_time_action_timer", "blip_hidden_count", "overwatch_jam_risk", "asymmetric_horde_vs_elite", "corridor_chokepoint_tactics"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (954 chars)
{
  "game_id": 54625,
  "name": "Space Hulk (Third Edition)",
  "core_verb": "spend action points, shoot",
  "decision_shape": "mixed:spatial+probabilistic",
  "reward_schedule": "immediate",
  "aesthetics": [
    "Challenge",
    "Narrative",
    "Fantasy"
  ],
  "core_loop_pitch": "Marines spend action points down corridors under a timer; Genestealers swarm from blip tokens with hidden counts.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Tense corridor tactics suit grid-based digital play; multiple Steam adaptations exist using the Space Hulk license.",
  "direct_digital_port": "Space Hulk: Tactics (Steam, Cyanide/Focus)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "real_time_action_timer",
    "blip_hidden_count",
    "overwatch_jam_risk",
    "asymmetric_horde_vs_elite",
    "corridor_chokepoint_tactics"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).