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Camelot

#5251BGG ↗

1930 · 2-2 players · 15min · weight 2.39 · 308 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
5251
Name
Camelot
Year
1930
Rank
7785
Min players
2
Max players
2
Playing time
15
Min playtime
15
Max playtime
15
Avg weight
2.3889
Num weights
36
Bayes avg
5.6396
Average
6.87503
Users rated
308
Num owned
964
Wanting
21
Wishing
122
Num comments
246
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Grid MovementSquare GridStatic Capture
Categories (1)
Abstract Strategy
Description (768 chars)

Chivalry was first self-published by George S. Parker in 1888 and he called it his favorite game. In 1930 it was scaled down, re-named Camelot and published by Parker's company, Parker Brothers. Minor rules changes were implemented in 1931. The object is simple: move two pieces into your opponent's goal or eliminate all of your opponent's pieces. In a matter of minutes, you'll learn the moves. The Jump. The Capture. And the Power Play. The rest is up to you. Make your moves courageously or cautiously. But always be on guard. One move can quickly change the entire complexion of the game. Current World Camelot Federation rules of Camelot define one of the objects of the game as capturing ALL of the opponent's pieces while retaining two or more of your own.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.