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Berlin '85: The Enemy at the Gates

#4839BGG ↗

1980 · 2-2 players · 180min · weight 2.78 · 290 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
4839
Name
Berlin '85: The Enemy at the Gates
Year
1980
Rank
8105
Min players
2
Max players
2
Playing time
180
Min playtime
180
Max playtime
180
Avg weight
2.7778
Num weights
36
Bayes avg
5.6291
Average
6.84833
Users rated
290
Num owned
984
Wanting
7
Wishing
47
Num comments
189
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingGrid MovementHexagon GridSimulation
Categories (2)
Modern WarfareWargame
Description (1219 chars)

Berlin '85: The Enemy at the Gates is an operational level simulation of a hypothetical attempt by the Warsaw Pact to seize the city of West Berlin within the context of a general conventional East-West war. The playing pieces represent the actual units which could conceivably become involved. The game map represents the actual terrain of Berlin and East Ger-many over which such a battle would be fought. The two players (NATO and Warsaw Pact) maneuver their units across the map and conduct combat according to the rules of play. Victory is determined at the end of Game-Turn 16 or when-ever the Warsaw Pact Player achieves control of the city (whichever comes first). Originally published in Strategy & Tactics magazine #79 - March/April 1980. Game Scale: Game Turn: 8 hours Hex: 0.62 mile / 1 kilometer Units: Company to Battle Group Game Inventory: One 22 x 32" full color mapsheet One dual-side printed countersheet (200 1/2" counters of which 3 are blank) One 12-page rulebook Two Six Sided-Dice (box version only) Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-15 hours Note: Players of the magazine version will need to provide two six-sided dice for game play

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.