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Zoff in Buffalo

#440BGG ↗

1998 · 2-5 players · 45min · weight 2.03 · 314 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
440
Name
Zoff in Buffalo
Year
1998
Rank
9270
Min players
2
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.0323
Num weights
31
Bayes avg
5.60208
Average
6.36968
Users rated
314
Num owned
357
Wanting
35
Wishing
77
Num comments
108
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Simultaneous Action Selection
Categories (2)
American WestFarming
Description (1450 chars)

Once a year, Buffalo City goes beef crazy. Cowboys drive their cows here to the biggest auction in the Wild West. The players must attempt to find grazing for their cows on the limited pasture. Which beef baron will most cleverly play his cards? Players have 10 cards to play which specify a number of cows. Each round features a simultaneous selection of 2 of the 10 cards and a designation of which of the several pastures (the number of pastures in the game depends on the number of players) you'll try to place the cows in. The tricky part starts with the rule that no two players can ever have exactly the same number of cows in a given pasture. So if you plan to put 4 cows in a certain pasture, but somebody else has exactly 4 there already when your turn comes around, you'll only get to put 3 of them in -- and if somebody else has exactly 3 there already, you'll only get to put 2 of them in. And it's very detrimental to your gameplan if you don't get to play all the cows you're entitled to! When a pasture is completely filled with cows, there are bonuses paid in the form of a chance to put extra cows into other pastures, but perversely, the better bonuses go to the players with the second or third most cows, not the first most. This is the *really* tricky part. The game ends after five swift rounds and all 10 of your cards played, maybe half an hour from start to finish. Whoever has the most cows in the pastures wins!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.