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Assyria

#43152BGG ↗

2009 · 2-4 players · 90min · weight 2.99 · 1,858 ratings

v2 v3

BGG raw

ID
43152
Name
Assyria
Year
2009
Rank
1468
Min players
2
Max players
4
Playing time
90
Min playtime
45
Max playtime
90
Avg weight
2.9863
Num weights
146
Bayes avg
6.06283
Average
6.80583
Users rated
1858
Num owned
2374
Wanting
74
Wishing
339
Num comments
593
Fetched at
Sat Apr 25 2026 16:17:13 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Hand ManagementHexagon GridOpen DraftingWorker Placement
Categories (2)
AncientCivilization
Description (1854 chars)

In Assyria, players represent tribes living in Mesopotamia, trying to develop on the desert and a limted fertile area located between two rivers that divide the board. In their quest for power (points), players build Ziggurats (permanent outposts), wells, make sacrifices to gods and try to get along with nobles of Assur - the capital of Assyria. The game is a light-weight eurogame, built around the short-term rapid point gains vs long-term investments dilemma. General flow of play is as follows: Phase 1: Players get resources for expansion and decide on play order In this phase, players pick cards with resources that enable expansion on the board. In general he/she who gets most food, plays last. First player expands with least food. Phase 2: Players expand on the board to earn points or money. Players begin to form strings and/or clusters of huts and pay for placing them with their food cards. Depending on where huts are placed, they either score points or earn camels (money). Phase 3: Players spend money/camels on various investments. A player either goes for one-time bonuses from the nobles of Assur, or makes long-term investments by offerings to gods and building Ziggurats. The game lasts for three eras, made up of 2-3 of such cycles. After each era comes the flood: the board is partially cleaned up, but players also capitalize on their investments from phase 3. Each round, players also score points for huts (those built on fertile land between the two rivers bring more points) and ziggurat tiles. In comparison to other games from Ystari's series - Assyria is lighter than Caylus, Olympos, Ys or Sylla (in terms of complexity, available choices - represented by numerous tiles, cards, icons, cards etc. that need to be remembered and can be combined during play), but heavier than Yspahan, Mykerinos or Metropolis.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).