1979 · 2-2 players · 180min · weight 3.50 · 292 ratings
BGG raw
Description (792 chars)
Battalion level simulation of the Battle of Quatre Bras, 16th June 1815, 2 days before Waterloo. Uses the Wellington's Victory game system. Each infantry/cavalry unit is a battalion with each strength point = 100 men. Each artillery counter is a battery with each strength point = 1 gun. Sequence of play is asymmetrical. Rules include facing, formation (line, extended line, column, square, skirmish), cavalry charge and counter charge, army morale, command control and everything one would expect from a tactical Napoleonic era game. Victory determined by capturing objectives and killing SPs as well as breaking the enemy army's morale. SYSTEM: Wellington's Victory System (WVS) - scale = 100 yard/hex (91 m/hex); - time = 15 min/GT; - size = 100 men/SP (Regimental/Battalion Size )
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.