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Vinhos

#42052BGG ↗

2010 · 2-4 players · 135min · weight 4.20 · 5,071 ratings

v2 v3

BGG raw

ID
42052
Name
Vinhos
Year
2010
Rank
348
Min players
2
Max players
4
Playing time
135
Min playtime
60
Max playtime
135
Avg weight
4.2004
Num weights
489
Bayes avg
6.82507
Average
7.46051
Users rated
5071
Num owned
5045
Wanting
333
Wishing
1554
Num comments
1088
Fetched at
Sat Apr 25 2026 16:15:48 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area Majority / InfluenceWorker Placement
Categories (3)
EconomicFarmingIndustry / Manufacturing
Description (2097 chars)

Vinhos (Portuguese word for "wines") is a trading and economic game about wine making. Despite its small size, Portugal is one of the world’s leading wine producers. Why not get to know the country around a table? Over six years of harvests, cultivate your vines, choose the best varieties, hire the best oenologists, take part in trade fairs, and show your opponents you are the best winemaker in the game. The players, winemakers in Portugal, will develop their vineyards and produce wine to achieve maximum profit. The object of the game is to produce quality wines that can be exchanged for money or victory points. The best wines are then sent to a wine fair in order to achieve fame and win awards. Awake your senses and have fun making and selling your own wine. From back of Box Cover: In Vinhos (a Portuguese word meaning “Wines”) you will play the role of wine producers in Portugal. Over a period of 6 years, you will expand your business by establishing Estates in the different regions of Portugal, buying vineyards and building wineries. Skilled enologists will help you increase the quality of your wine, while top Wine Experts will enhance its features at the "Feira Nacional do Vinho Português", the Wine Tasting Fair. Selling your wines to Portuguese local hangouts will establish a market presence for your company, help you secure the funds to expand your company, and to pay your enologists’ salaries. But, as everyone knows, prestige cannot come from money alone. To ensure a good reputation on international markets you must meet the requirements of various Countries, by consistently exporting high-quality wines. Periodically, a Wine Tasting Fair will be held. It is up to you to decide the best time to announce which wine you intend to present. The choice of the best wine by value and features is essential to the prestige of your company and will definitely make all the difference! It is suggested that players do not play their first game with the maximum number of players. Vinhos was previously known as Vinícola

LLM v2 (wide)

Core verb
place worker, build estate
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge", "Discovery"]
Core loop pitch
Place a worker on an action; expand vineyards, hire experts, age and ship wines for fairs.
Translation difficulty
Hard
Difficulty reason
Heavy 4+ weight Lacerda design with intricate scoring; no first-party app, only Tabletopia sandbox available.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["regional_vineyard_layout", "wine_quality_aging", "fair_scoring_phase", "expert_hire_modifiers", "bank_loan_pressure", "export_chain"]
Confidence
0.4
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (844 chars)
{
  "game_id": 42052,
  "name": "Vinhos",
  "core_verb": "place worker, build estate",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge",
    "Discovery"
  ],
  "core_loop_pitch": "Place a worker on an action; expand vineyards, hire experts, age and ship wines for fairs.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Heavy 4+ weight Lacerda design with intricate scoring; no first-party app, only Tabletopia sandbox available.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "regional_vineyard_layout",
    "wine_quality_aging",
    "fair_scoring_phase",
    "expert_hire_modifiers",
    "bank_loan_pressure",
    "export_chain"
  ],
  "confidence": 0.4
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).