2025 · 1-6 players · 180min · weight 2.34 · 6,290 ratings
BGG raw
Description (1233 chars)
Vantage is an open-world, co-operative, non-campaign adventure game that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox. You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. In addition to a mission victory, a destiny victory, or an epic victory (completing both the mission and a destiny), you may define success in Vantage through anything you pursue and achieve. Vantage is not a campaign game. Each game is a standalone experience; you bring to future sessions only what you’ve learned about the world. It is completely self-contained with no expansions — just a few accessories like metal coins. —description from the publisher
LLM v2 (wide)
Raw v2 JSON (943 chars)
{
"game_id": 420033,
"name": "Vantage",
"core_verb": "explore card-based location",
"decision_shape": "mixed:combinatorial+probabilistic",
"reward_schedule": "variable",
"aesthetics": [
"Discovery",
"Narrative",
"Fellowship"
],
"core_loop_pitch": "Stand on a location card from a first-person view, choose interactions, roll to mitigate fallout, communicate across distances.",
"mobile_translation_difficulty": "Medium",
"translation_difficulty_reason": "Card-database open-world structure could digitize well, but the asymmetric communication-while-isolated table dynamic is hard to replicate.",
"direct_digital_port": null,
"direct_digital_port_kind": null,
"closest_loop_translation": "none yet",
"primitive_tags": [
"first_person_location_card",
"open_world_card_graph",
"fail_forward_dice",
"asymmetric_information_coop",
"destiny_objective_branching"
],
"confidence": 0.5
}LLM v3 (deep)
Not yet enriched at v3 (deep pass).