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Struggle for the Galactic Empire

#41612BGG ↗

2009 · 1-1 players · 240min · weight 2.98 · 293 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
41612
Name
Struggle for the Galactic Empire
Year
2009
Rank
7653
Min players
1
Max players
1
Playing time
240
Min playtime
240
Max playtime
240
Avg weight
2.9773
Num weights
44
Bayes avg
5.64399
Average
6.86024
Users rated
293
Num owned
993
Wanting
84
Wishing
424
Num comments
162
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Area Majority / InfluenceArea MovementSimulationSolo / Solitaire Game
Categories (3)
Science FictionSpace ExplorationWargame
Description (2195 chars)

From the publisher's website: In the far future, Earth is a distant myth. When mankind gained the means to transit the vastness of space safely and quickly, a great human wave extended across the galaxy, and humans soon inhabited thousands of worlds. Communities of worlds formed alliances; alliances became federations, and eventually a galactic empire was born. That empire existed for millennia, growing and consolidating, bringing most of the inhabited worlds under its control. Despite its size and apparent success, though, all is not well in the Galactic Empire. There are rebels, usurpers, those who want to create empires of their own, and aliens of every imaginable form. Over the long millennia, even the form of man is taking a new shape with genetic engineering. Struggle for the Galactic Empire is a solitaire science fiction game. You assume leadership of the forces of the Galactic Empire as it strives to maintain and expand its dominion while fighting off the forces of chaos that seek to destroy it. You make all the military, political, social and economic decisions to deal with the threats that arise, keep the far-flung empire stable, and still expand and bring new glory through discovery, colonization and conquest. The map shows the entire galaxy divided into sectors of star systems. Production is carried out by nano-assemblers to create starships and world-sized weapons. Units include combat and colonization ships, control groups and leaders. Units have two types of combat values: weapons and morphogenetic systems. Weapons destroy the enemy, while morphogenetic systems change them into friends. Loyalties switch back and forth depending on the situation. Threats are generated by over 100 randomly drawn chaos markers. They include: rebels, usurpers, independent empires, invaders and alien forces, as well as technological, economic, social, political and military events. You can also launch expeditions to attempt to gain new knowledge and technology. Other rules allow you to use psycho-social warfare and propaganda to repress rebellions. Contents: 352 Die cut counters 1 34" x 22" Map 1 Rule booklet Player Aids Storage bags

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.