← all games

Keythedral

#4099BGG ↗

2002 · 2-5 players · 90min · weight 2.85 · 3,062 ratings

v2 v3

BGG raw

ID
4099
Name
Keythedral
Year
2002
Rank
794
Min players
2
Max players
5
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.8477
Num weights
394
Bayes avg
6.3719
Average
7.03783
Users rated
3062
Num owned
3686
Wanting
285
Wishing
782
Num comments
1116
Fetched at
Sat Apr 25 2026 16:16:21 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Auction / BiddingModular BoardSet CollectionTile PlacementWorker Placement
Categories (2)
City BuildingMedieval
Description (1615 chars)

A Keythedral is being built in the fields near Keytown, in the middle of the Keydom. The inhabitants of Keyland will gather the resources with which to build the Keythedral from the surrounding fields. The Keythedral will be built in five stages, and each stage will require different building materials. In the early stages, simple materials will be needed, and as the building nears completion, more specialized materials will be needed. Throughout the development period, the builders will require food and water, and, if they are lucky, the builders will also receive some wine. In the game, each player starts with five cottages. Each cottage houses a worker. Each turn, every worker will try to move into one of the fields adjacent to their cottage in order to gather resources from the land. These resources are required for building the Keythedral. Problems, however, are at hand. Firstly, no one is ever quite sure what the building requirements for the next stage of the Keythedral will be until the previous stage is completed. Secondly, once more workers arrive, the fields will become crowded, and some of the workers will be idle. Players may choose to fence off some of the fields in order to keep out their opponents' workers. However, the workers are quite partial to the odd tipple, and for a couple of barrels of wine, they can be persuaded to remove any one of the fences that a player has taken offense to! Good luck in your endeavors to keep your workers productive and to get the right building materials at the right time. Keythedral is Richard Breese's fourth game in the key series.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).