2009 · 3-6 players · 30min · weight 1.33 · 244 ratings
BGG raw
Description (794 chars)
Each round, every player gets a hand of 8 cards, ranging from 1 to 50. Now the player has to predict how many points his tricks in this round will be worth. A range can be selected (with some restrictions) - narrow ranges will yield more game points (hearts) than higher ones, if successful. Then the tricks are played out. Beginning with the player who collected the last trick, everybody plays a card. The highest numbered card wins the trick. Trick points are the number of goat heads on each card (1-5), *plus* the card number of the lowest card in the trick. At the end of the round, all players who predicted a correct gain game points (2-5, depending on the range selected). The game ends after several rounds (depending on player number). The player with the most game points wins.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.