← all games

Chariots of Fire: Warfare in the Bronze Age, 2300-1200 B.C.

#39932BGG ↗

2010 · 1-4 players · 180min · weight 3.52 · 262 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
39932
Name
Chariots of Fire: Warfare in the Bronze Age, 2300-1200 B.C.
Year
2010
Rank
6368
Min players
1
Max players
4
Playing time
180
Min playtime
60
Max playtime
180
Avg weight
3.5238
Num weights
42
Bayes avg
5.69528
Average
7.49905
Users rated
262
Num owned
1049
Wanting
48
Wishing
192
Num comments
146
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Chit-Pull SystemDice RollingHexagon GridSimulation
Categories (2)
AncientWargame
Description (2207 chars)

(from GMT website:) The Great Battles of History series ventures back into the mists of time: the Bronze Age, or the Age of the Chariot. From approximately 1700 BC to 1200 BC (which was the abrupt end of the Bronze Age) the chariot reigned supreme on the battlefield. It was the first modern weapons system, and chariots controlled most of warfare until actual cavalry appeared in the middle of the Iron Age. But how did chariots work as a tactical weapons system? There is no complete historical agreement on what exactly they did or how they were used, but Chariots of Fire will show you our view of their many applications - and many types of chariotry there were - providing GBoH players with the complete and definitive chariot rules. These rules cover combat and mobility from the first battle wagons of the Sumerians to the two-man, fast-moving light chariots of the Egyptians, often complete with their associated and specialized Runner Infantry, to the heavy 3-man Hittite wheels. To simulate these ancient tactical details Chariots of Fire presents you with nine battles: Sumer (ca 2320 BC) - featuring the legendary Sargon the Great Sekhmen (1875 BC) Megiddo (ca 1479 BC) Senzar (1470) The Astarpa (1312 BC) Kadesh (1300 BC) Nihriya (1230 BC) Babylon (1225 BC) and Troy (1200 BC) - including an extra: Homer's heros! And of armies Chariots of Fire has plenty, and a truly colorful bunch they are: Sumerians, Akkadians, all sorts of Egyptians, Canaanites, Hittites, Mitanni, Arzawans, Assyrians, Babylonians, and the Mycenaean Age Greeks. Game Features TIME SCALE 20 minutes per turn MAP SCALE 100 yards per hex UNIT SCALE 350 men per mounted unit PLAYING TIME 1-3 hours (from BGG description:) Historical Note: The period following The Bronze Age, from what is known as The Catastrophe of ca. 1200 BC to the rise of the Greek city-states, is almost totally devoid of any sort of information, and that includes archaeological remains. It is the true Dark Age of history. When the area emerged from that era, warfare had undergone major changes and chariots had been relegated to the sidelines. Three errata counters for Chariots of Fire were included in C3i #24.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.