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Heroes of the World

#39045BGG ↗

2008 · 2-5 players · 75min · weight 2.15 · 254 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
39045
Name
Heroes of the World
Year
2008
Rank
10484
Min players
2
Max players
5
Playing time
75
Min playtime
75
Max playtime
75
Avg weight
2.1515
Num weights
33
Bayes avg
5.58084
Average
6.3237
Users rated
254
Num owned
398
Wanting
3
Wishing
32
Num comments
95
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area Majority / InfluenceDice Rolling
Categories (3)
CivilizationPoliticalTerritory Building
Description (1241 chars)

This light strategy game is divided into two Epochs, ancient and modern. At the start, the board consists of only five areas (the Mediterranean, Africa, Middle East, India and China), after all areas have been evaluated, four more territories become accessible (Russia, Europe, Southeast Asia, America). Players choose historical "Heroes" such as Julius Cesar, Nebuchadnezzar, Lao-Tse, Shakespeare or Mozart and use their special abilities; the first is to grow the population in one or more of the nine areas of the map (depending on the hero, only certain areas of the map can be used). The second action is to randomly draw cultural advancement tokens and place them on the map. The third action allows the players to attack other players' pieces, and the fourth action is taking money. With money, "wonders of the world", such as the Hanging Gardens, the Great Wall etc., can be purchased, and migrations of peoples are possible. Victory points are awarded for building civilization tokens; after three (or four, depending on the territory) placements, the player with the most pieces gets additional points, the player with second most armies half of that, while the third player only gets victory points equal to the lowest token.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.