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Halma

#38950BGG ↗

1884 · 2-4 players · 30min · weight 1.84 · 293 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
38950
Name
Halma
Year
1884
Rank
27725
Min players
2
Max players
4
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.8421
Num weights
19
Bayes avg
5.49012
Average
5.4782
Users rated
293
Num owned
647
Wanting
3
Wishing
39
Num comments
105
Fetched at
Wed Apr 29 2026 05:47:09 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Grid MovementRaceSquare Grid
Categories (2)
Abstract StrategyRacing
Description (976 chars)

Halma (from the Greek word meaning "jump") is a board game invented in 1883 or 1884 by an American plastic surgeon at Harvard Medical School, George Howard Monks. An English game called Hoppity was the inspiration. Playing equipment consists of a checkered board, divided into 16 x 16 squares. Pieces are typically black and white for two-player games, and of various colours or other distinction in games of four players. In the Royal Series edition the playing pieces are pink and yellow (not supplied with the game). It is also a two player variant only. From a rulebook introduction: "The game of Halma is played with a number of men on a board with 256 squares. Two or four persons can play the game, or it may be played by one person as a solitaire. In each corner of the board there are thirteen squares, called a yard, inclosed (sic) by dotted red lines. These yards are used when four persons play. In two of the four corners of the board a heavy red line..."

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.