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Ultimate Mastermind

#3874BGG ↗

1972 · 2-2 players · 10min · weight 2.26 · 807 ratings

v2 v3

BGG raw

ID
3874
Name
Ultimate Mastermind
Year
1972
Rank
9170
Min players
2
Max players
2
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
2.2623
Num weights
61
Bayes avg
5.60396
Average
5.96589
Users rated
807
Num owned
1949
Wanting
7
Wishing
27
Num comments
273
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
InductionPattern Recognition
Categories (4)
Abstract StrategyChildren's GameDeductionPuzzle
Description (937 chars)

Ultimate Mastermind has an extra code peg which brings it to another dimension. The code-maker selects arranges any 5 pegs in the compartment right in front of him or her, which is hidden from the code breaker. The code-breaker then has to make guesses as to what the code is by filling in rows of 5 pegs using the feedback from the code-maker (correct color/correct position, correct color/incorrect position, or nothing). There are twelve chances to break the code. If the code-breaker cracks the code in 6 tries, that is how many points are given to the code-maker. Players alternate as code-maker and code-breaker for as many rounds as they would like to play. The player with the lowest point total after the predetermined number of rounds are played, is the winner. This is a more advanced version of the original Mastermind game. This version includes 5 holes (versus 4 in the original) and two extra chances to break the code.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).