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Samarkand

#364BGG ↗

1980 · 2-5 players · 40min · weight 1.94 · 920 ratings

v2 v3

BGG raw

ID
364
Name
Samarkand
Year
1980
Rank
5395
Min players
2
Max players
5
Playing time
40
Min playtime
40
Max playtime
40
Avg weight
1.9375
Num weights
80
Bayes avg
5.75212
Average
6.38739
Users rated
920
Num owned
1096
Wanting
66
Wishing
147
Num comments
349
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Pick-up and DeliverRaceSet CollectionSquare GridTrading
Categories (1)
Economic
Description (930 chars)

A trading game in which you don't trade with the other players. Instead the commodities are displayed on the board in a number of "nomad camps." If your move brings you to a camp, you must present a gift to the camp -- then you can trade your cards for any cards in the camp. You can also buy goods from the deck at "oasis" squares. Once you've amassed a number of a particular commodity, you head for the city where that commodity is bought. There are a few other details to complicate matters, but basically everyone repeats this process until someone has the 500 cash in hand to win the game. Samarkand is an entertaining exercise with no especially brain-taxing strategies to figure out and makes a good family game. This game is sometimes called Bazaar II, because Schmidt Spiele originally published this game under the name Bazaar, even though Bazaar is a completely different game. Both games are by Sid Sackson.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).