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Le Havre

#35677BGG ↗

2008 · 1-5 players · 150min · weight 3.71 · 33,860 ratings

v2 v3 fit 0.594

BGG raw

ID
35677
Name
Le Havre
Year
2008
Rank
40
Min players
1
Max players
5
Playing time
150
Min playtime
30
Max playtime
150
Avg weight
3.7086
Num weights
2155
Bayes avg
7.65759
Average
7.83485
Users rated
33860
Num owned
40021
Wanting
1726
Wishing
10053
Num comments
6345
Fetched at
Sat Apr 25 2026 16:15:23 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Automatic Resource GrowthEnd Game BonusesIncrease Value of Unchosen ResourcesLoansOwnershipSolo / Solitaire GameWorker Placement
Categories (4)
City BuildingEconomicIndustry / ManufacturingNautical
Description (993 chars)

In Le Havre, a player's turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, sell them or use them to build their own buildings and ships. Buildings are both an investment opportunity and a revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships, on the other hand, are primarily used to provide the food that is needed to feed the workers. After every seven turns, the round ends: players' cattle and grain may multiply through a Harvest, and players must feed their workers. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune is the winner.

LLM v2 (wide)

Core verb
take goods or use building
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge", "Submission"]
Core loop pitch
Either grab a growing pile of goods or pay to use a building to convert resources into VP-bearing buildings and ships.
Translation difficulty
Medium
Difficulty reason
Heavy bookkeeping suits digital, but long arc and no official port; Digidiced has done other Rosenberg titles but not Le Havre.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["growing_supply_offer", "rentable_player_buildings", "feeding_pressure", "resource_upgrade_chain", "loan_punishment"]
Confidence
0.85
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (839 chars)
{
  "game_id": 35677,
  "name": "Le Havre",
  "core_verb": "take goods or use building",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge",
    "Submission"
  ],
  "core_loop_pitch": "Either grab a growing pile of goods or pay to use a building to convert resources into VP-bearing buildings and ships.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Heavy bookkeeping suits digital, but long arc and no official port; Digidiced has done other Rosenberg titles but not Le Havre.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "growing_supply_offer",
    "rentable_player_buildings",
    "feeding_pressure",
    "resource_upgrade_chain",
    "loan_punishment"
  ],
  "confidence": 0.85
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).