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Panzergruppe Guderian

#3041BGG ↗

1976 · 2-2 players · 300min · weight 2.79 · 785 ratings

v2 v3

BGG raw

ID
3041
Name
Panzergruppe Guderian
Year
1976
Rank
3580
Min players
2
Max players
2
Playing time
300
Min playtime
180
Max playtime
300
Avg weight
2.7938
Num weights
97
Bayes avg
5.93604
Average
7.36883
Users rated
785
Num owned
1952
Wanting
43
Wishing
183
Num comments
508
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Dice RollingGrid MovementHexagon GridMovement PointsRatio / Combat Results TableScenario / Mission / Campaign GameSimulationVariable Set-upZone of Control
Categories (2)
WargameWorld War II
Description (1312 chars)

"Panzergruppe Guderian": The Battle of Smolensk, July 1941, is a wargame simulation of the German campaign to capture Smolensk in July, 1941. The game is played in twelve turns, each one representing 2 days time, on a map scale of 10.5 km/hex. This wargame is famous for its innovative use of "untried" Soviet units. These untried Soviet counters enter play face down, their combat strength unknown to either player, until they take part in combat, at which time they are flipped to reveal their strength and defense numbers. The game also models the effectiveness of German operations by allowing them a full mechanized movement phase both before and after combat, while the Soviets only move prior to combat. In addition, if all of a German division's regiments attack or defend in the same hex, their strength is doubled by a divisional integrity bonus. The German player scores victory points for the capture of cities, and for any Soviet units redirected from the Southwestern Front. The Soviet player scores vp for recaptured cities and destroying entire German divisions (which possess several steps of strength). The game includes: 1 map, counters (AH edition = 260; SPI edition = 200), 1 6-sided die, 1 Soviet reference card, 1 German reference card, 1 rules book, and 1 advanced rules insert.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).