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Cuba

#30380BGG ↗

2007 · 2-5 players · 120min · weight 3.26 · 8,498 ratings

v2 v3 fit 0.341

BGG raw

ID
30380
Name
Cuba
Year
2007
Rank
452
Min players
2
Max players
5
Playing time
120
Min playtime
75
Max playtime
120
Avg weight
3.2615
Num weights
780
Bayes avg
6.73747
Average
7.11694
Users rated
8498
Num owned
9286
Wanting
292
Wishing
1262
Num comments
2104
Fetched at
Sat Apr 25 2026 16:15:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Auction / BiddingHand ManagementMarketVariable Phase OrderVoting
Categories (2)
EconomicFarming
Description (711 chars)

Game description from the publisher: Cuba prior to the revolution: Under turbulent circumstances, the villages of the island strive for independent wealth and influence. Who can buy and sell his products and goods on the domestic market profitably or take in the most on the trading ships? Who can send the right delegate to parliament in order to influence the government legislative process, or erect distilleries, hotels and banks at the right moment to the benefit of his village? Whoever has accumulated the most victory points in Cuba by the end of the game wins. Players earn victory points by shipping merchandise from the harbor, but also by erecting and using buildings, and by abiding by the law.

LLM v2 (wide)

Core verb
activate role villager
Decision shape
combinatorial
Reward schedule
mixed:engine_compounding+delayed
Aesthetics
["Challenge"]
Core loop pitch
Activate one of five villagers each round to farm, build, ship, or sway parliament toward your goods.
Translation difficulty
Medium
Difficulty reason
Complex multi-track economy with voting/legislation phase makes UI dense; long playtime fights mobile sessions but mechanics are deterministic.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["role_selection_rotation", "shipping_contract_fulfillment", "legislation_voting_phase", "tableau_building_economy", "commodity_market_arbitrage"]
Confidence
0.55
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (890 chars)
{
  "game_id": 30380,
  "name": "Cuba",
  "core_verb": "activate role villager",
  "decision_shape": "combinatorial",
  "reward_schedule": "mixed:engine_compounding+delayed",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Activate one of five villagers each round to farm, build, ship, or sway parliament toward your goods.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Complex multi-track economy with voting/legislation phase makes UI dense; long playtime fights mobile sessions but mechanics are deterministic.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "role_selection_rotation",
    "shipping_contract_fulfillment",
    "legislation_voting_phase",
    "tableau_building_economy",
    "commodity_market_arbitrage"
  ],
  "confidence": 0.55
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).