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Origins of World War II

#2975BGG ↗

1971 · 2-5 players · 60min · weight 2.03 · 473 ratings

v2 v3

BGG raw

ID
2975
Name
Origins of World War II
Year
1971
Rank
11003
Min players
2
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.0312
Num weights
64
Bayes avg
5.57349
Average
6.04231
Users rated
473
Num owned
1440
Wanting
15
Wishing
102
Num comments
309
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (10)
AlliancesArea Majority / InfluenceArea MovementAuction / BiddingDice RollingNegotiationRatio / Combat Results TableSimulationVariable Player PowersVariable Set-up
Categories (4)
NegotiationPoliticalWargameWorld War II
Description (1069 chars)

Origins of World War II is an Avalon Hill bookcase game. A game in which the players take the roles of the major powers of World War II in the 1930s. Each attempts to achieve its diplomatic objectives while preventing the other players from gaining theirs. If Germany or the USSR win World War II starts, if one of the allied powers wins the war would have been prevented. The game is played in a series of six turns (the final one being December 1939), actions are resolved via the diplomatic conflict table by comparing the diplomatic points of the attacker vs. those of the defender in each given area (Poland, Romania, etc). Several different "What if" policies are available such as Strong Franco-British alliance, Aggressive French policy and the Anti-Bolshevik Crusade. Includes a good chronology of the actual diplomatic moves made by each of the major powers leading up to the second world war. Avalon Hill Complexity rating - 1 The german Schmidt Spiele edition "Diplomatie" was published as a game of the Schmidt Spiele-Bar series in book case format.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).