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Castle Knights

#29411BGG ↗

2007 · 2-4 players · 15min · weight 1.05 · 292 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
29411
Name
Castle Knights
Year
2007
Rank
8953
Min players
2
Max players
4
Playing time
15
Min playtime
10
Max playtime
15
Avg weight
1.0455
Num weights
22
Bayes avg
5.60877
Average
6.4962
Users rated
292
Num owned
553
Wanting
24
Wishing
123
Num comments
134
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Cooperative Game
Categories (3)
Action / DexterityChildren's GameMedieval
Description (868 chars)

The premise here is that all of the players are Knights working together to build three new towers before King Duncan returns home to his castle. Unfortunately, your only building tool is a bizarre device made of satin cord, wooden balls, and what appears to be an elastic ponytail holder. (Clearly, the material culture of the Middle Ages is full of surprises!) You use this device to pick up, move, and deposit various building blocks and the wooden figures of the Prince, the Princess, and the Ghost who top the towers. Which towers you are required to build (i.e. what blocks in what order) are determined by drawing cards. If you succeed in constructing the tower illustrated before the timer runs out, then you keep that card. If you fail, King Duncan moves forward one space. Collect three cards before he gets to the castle and you win. Ages 5 and up.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.