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Age of Renaissance

#26BGG ↗

1996 · 3-6 players · 300min · weight 3.85 · 2,259 ratings

v2 v3

BGG raw

ID
26
Name
Age of Renaissance
Year
1996
Rank
1019
Min players
3
Max players
6
Playing time
300
Min playtime
120
Max playtime
300
Avg weight
3.85
Num weights
280
Bayes avg
6.24115
Average
7.09572
Users rated
2259
Num owned
3034
Wanting
135
Wishing
425
Num comments
836
Fetched at
Sat Apr 25 2026 16:16:38 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area MovementAuction / BiddingSimulation
Categories (4)
CivilizationEconomicMedievalRenaissance
Description (961 chars)

A game that is often described as a semi-sequel to Civilization. Players attempt to build up their cultures during the Middle Ages and Renaissance periods. The game features a card deck that holds events, payout cards, and famous leaders of the particular eras. Although all cards will turn up somewhere during the game, the timing and position in which they will be played is crucial and will ensure a different game every time. The main goal of each city-state is to gain points in the form of technical advances, while keeping their culture's misery level as low as possible. The payout structure is similar to those of Civilization and Advanced Civilization in that more resources of the same type yield increasingly higher payouts. This time particular payouts are triggered by card play for every player at once. An ingenious and very smooth working “combat” system is implemented to determine province – and thus resource - control.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).