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Crime Hotel

#258748BGG ↗

2018 · 3-4 players · 45min · weight 1.71 · 285 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
258748
Name
Crime Hotel
Year
2018
Rank
9424
Min players
3
Max players
4
Playing time
45
Min playtime
30
Max playtime
45
Avg weight
1.7143
Num weights
7
Bayes avg
5.59883
Average
6.44688
Users rated
285
Num owned
752
Wanting
23
Wishing
125
Num comments
85
Fetched at
Wed Apr 29 2026 05:35:44 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hand ManagementTrick-taking
Categories (3)
Card GameDeductionMurder / Mystery
Description (1399 chars)

In a prestigious hotel located deep in the mountains, a murderous crime has occurred. There is no trace of the murderer, but only the sound of a gun-shot and the victim’s scream in horror echoes in the lonely hotel. The killer is still hiding in one of the hotel rooms, waiting for his chance to escape. You are the detectives who are trying to find where he is hiding. Your only evidence is the number of empty rooms in your hand. Who will be the one to find the murderer’s room? Crime Hotel is a trick-taking game in which the players become the inspectors who are trying to find the room in which the criminal is hiding. Each round, the players who played the highest card and the lowest card can guess in which room the criminal is hiding. The more rounds you play, the closer you get to the truth. The players score points based on their guesses and the closer they are to the correct room, the more points they receive. Each round, the hotel rooms will light up one by one, leading you closer to the answer — and the closer you get to the answer, the higher the tension becomes. Even if you know the answer, you have to think strategically since you have to play highest or lowest card to be able to make your guess before the others. Like solving a real crime, you have to collect all the clues and use your powers of deduction. Who will be the one to find the criminal?

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.