← all games

Silk

#255037BGG ↗

2018 · 2-4 players · 45min · weight 2.39 · 1,224 ratings

v2 v3

BGG raw

ID
255037
Name
Silk
Year
2018
Rank
5536
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.3913
Num weights
23
Bayes avg
5.74346
Average
6.29148
Users rated
1224
Num owned
2428
Wanting
58
Wishing
543
Num comments
255
Fetched at
Sat Apr 25 2026 16:22:35 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Area Majority / InfluenceDice RollingTake ThatWorker Placement
Categories (2)
AnimalsFarming
Description (1449 chars)

The Imomushi silkworms can live only in the cold peaks of the Akaishi Mountains, and they produce the most delicate and expensive silk in the world. Very few people can withstand the hardships of the lonesome life a shepherd of giant silkworms leads. It is a solitary existence that requires great dedication and strength of character to bear the pressures that stem from competing with the few other shepherds who fight over the scarce but desirable feeding grounds, while keeping the fearsome ookamy at bay. Silk is a gateway game into area control and worker placement systems. Players have to move their silkworms to the optimal spaces so they can feed on the best grass available, while pushing the other players' pieces into less desirable feeding grounds. In this game, players roll dice in order to determine which actions they are allowed to perform during their turn. There are six types of actions available: breeding more silkworms, moving the shepherd or their mastiff, building fences or farms, moving the ookami monster around the board, and — most importantly — getting your silkworms to feed. When silkworms feed, they generate a number of silk points, depending on the type of terrain they are standing on at that moment. These points can be used to modify the outcome of a dice roll, all while keeping in mind that the player with the most silk points at the end of the game wins! —description from publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).