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DC Deck-Building Game: Rivals – Green Lantern vs Sinestro

#252576BGG ↗

2018 · 2-2 players · 60min · weight 2.00 · 244 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
252576
Name
DC Deck-Building Game: Rivals – Green Lantern vs Sinestro
Year
2018
Rank
7291
Min players
2
Max players
2
Playing time
60
Min playtime
30
Max playtime
60
Avg weight
2
Num weights
5
Bayes avg
5.65678
Average
7.31471
Users rated
244
Num owned
1061
Wanting
15
Wishing
75
Num comments
49
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Deck, Bag, and Pool Building
Categories (2)
Card GameComic Book / Strip
Description (1298 chars)

DC Comics Deck-Building Game: Rivals – Green Lantern vs Sinestro sets out to recreate the never-ending conflict between Hal Jordan and Sinestro. The 98 cards in the set include new heroes, villains, equipment, locations, constructs, and features two different approaches to play. The Sinestro side is built around attack and forcing his opponent to take bad cards, while the Green Lantern side prefers drawing extra cards and a strong defense. In more detail, players take on the roles of Green Lantern and Sinestro. Each oversized character card has a cost of 9, 12, or 15 and has a unique ability. As they are defeated, the characters grow in difficulty to take down, and their abilities also improve. Players start off on an even playing field with identical decks of cards. They then use the cards in their hands and special abilities to buy bigger and better cards. As the game progresses, each player's deck becomes unique, strengthened by their decisions. Players attack and defend until Green Lantern or Sinestro stands supreme over his iconic rival! The DC Deck-Building Game: Rivals – Green Lantern vs. Sinestro is fully compatible with the earlier Rivals – Batman vs. The Joker and the Confrontations set. It is also compatible with all other Cerberus Engine games.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.