← all games

Air, Land, & Sea

#247367BGG ↗

2019 · 2-2 players · 20min · weight 1.74 · 10,689 ratings

v2 v3

BGG raw

ID
247367
Name
Air, Land, & Sea
Year
2019
Rank
8405
Min players
2
Max players
2
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.7411
Num weights
197
Bayes avg
7.07058
Average
7.43979
Users rated
10689
Num owned
21049
Wanting
297
Wishing
3663
Num comments
2253
Fetched at
Sat Apr 25 2026 16:27:50 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area Majority / InfluenceCard Play Conflict ResolutionHand Management
Categories (4)
AnimalsCard GamePrint & PlayWorld War II
Description (1006 chars)

As Supreme Commander of your country's military forces in Air, Land, & Sea, you must carefully deploy your forces across three theaters of war: air, land, and sea. At the start of each battle, you're dealt a hand of six cards. Players take turns playing cards one at a time, until all cards have been played — or one player decides to withdraw. The order in which you play your cards is critical, as is whether you play them face up or face down. Playing a card face up triggers its tactical ability, but the card must be played in its corresponding theater. Face-down cards can be played to any theater, but have a strength of only 2 and do not grant tactical abilities. Sometimes, it may be best to withdraw in order to deny your opponent complete victory as points are awarded at the end of each battle based on the results. The first player to 12 points wins! Air, Land, & Sea: Critters at War features the same gameplay as in Air, Land, & Sea, but with 100% critters and more vibrant colors.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).